From 75ad6bb58d9c61df59decc0e8c864e1a125a2f2d Mon Sep 17 00:00:00 2001 From: Kevin ANATOLE Date: Mon, 12 Oct 2020 21:57:34 +0100 Subject: [PATCH] Split home page to a separate file --- lib/main.dart | 90 ++----------------------------------------- lib/views/home.dart | 86 +++++++++++++++++++++++++++++++++++++++++ test/widget_test.dart | 30 --------------- 3 files changed, 89 insertions(+), 117 deletions(-) create mode 100644 lib/views/home.dart delete mode 100644 test/widget_test.dart diff --git a/lib/main.dart b/lib/main.dart index 11655b6..f86fd99 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -1,3 +1,4 @@ +import 'package:commander_league/views/home.dart'; import 'package:flutter/material.dart'; void main() { @@ -9,7 +10,7 @@ class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( - title: 'Flutter Demo', + title: 'Commander League', theme: ThemeData( // This is the theme of your application. // @@ -26,92 +27,7 @@ class MyApp extends StatelessWidget { // closer together (more dense) than on mobile platforms. visualDensity: VisualDensity.adaptivePlatformDensity, ), - home: MyHomePage(title: 'Flutter Demo Home Page'), - ); - } -} - -class MyHomePage extends StatefulWidget { - MyHomePage({Key key, this.title}) : super(key: key); - - // This widget is the home page of your application. It is stateful, meaning - // that it has a State object (defined below) that contains fields that affect - // how it looks. - - // This class is the configuration for the state. It holds the values (in this - // case the title) provided by the parent (in this case the App widget) and - // used by the build method of the State. Fields in a Widget subclass are - // always marked "final". - - final String title; - - @override - _MyHomePageState createState() => _MyHomePageState(); -} - -class _MyHomePageState extends State { - int _counter = 0; - - void _incrementCounter() { - setState(() { - // This call to setState tells the Flutter framework that something has - // changed in this State, which causes it to rerun the build method below - // so that the display can reflect the updated values. If we changed - // _counter without calling setState(), then the build method would not be - // called again, and so nothing would appear to happen. - _counter++; - }); - } - - @override - Widget build(BuildContext context) { - // This method is rerun every time setState is called, for instance as done - // by the _incrementCounter method above. - // - // The Flutter framework has been optimized to make rerunning build methods - // fast, so that you can just rebuild anything that needs updating rather - // than having to individually change instances of widgets. - return Scaffold( - appBar: AppBar( - // Here we take the value from the MyHomePage object that was created by - // the App.build method, and use it to set our appbar title. - title: Text(widget.title), - ), - body: Center( - // Center is a layout widget. It takes a single child and positions it - // in the middle of the parent. - child: Column( - // Column is also a layout widget. It takes a list of children and - // arranges them vertically. By default, it sizes itself to fit its - // children horizontally, and tries to be as tall as its parent. - // - // Invoke "debug painting" (press "p" in the console, choose the - // "Toggle Debug Paint" action from the Flutter Inspector in Android - // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) - // to see the wireframe for each widget. - // - // Column has various properties to control how it sizes itself and - // how it positions its children. Here we use mainAxisAlignment to - // center the children vertically; the main axis here is the vertical - // axis because Columns are vertical (the cross axis would be - // horizontal). - mainAxisAlignment: MainAxisAlignment.center, - children: [ - Text( - 'You have pushed the button this many times:', - ), - Text( - '$_counter', - style: Theme.of(context).textTheme.headline4, - ), - ], - ), - ), - floatingActionButton: FloatingActionButton( - onPressed: _incrementCounter, - tooltip: 'Increment', - child: Icon(Icons.add), - ), // This trailing comma makes auto-formatting nicer for build methods. + home: Home(title: 'Commander League Home Page'), ); } } diff --git a/lib/views/home.dart b/lib/views/home.dart new file mode 100644 index 0000000..9d36176 --- /dev/null +++ b/lib/views/home.dart @@ -0,0 +1,86 @@ +import 'package:flutter/material.dart'; + +class Home extends StatefulWidget { + Home({Key key, this.title}) : super(key: key); + + // This widget is the home page of your application. It is stateful, meaning + // that it has a State object (defined below) that contains fields that affect + // how it looks. + + // This class is the configuration for the state. It holds the values (in this + // case the title) provided by the parent (in this case the App widget) and + // used by the build method of the State. Fields in a Widget subclass are + // always marked "final". + + final String title; + + @override + _MyHomePageState createState() => _MyHomePageState(); +} + +class _MyHomePageState extends State { + int _counter = 0; + + void _incrementCounter() { + setState(() { + // This call to setState tells the Flutter framework that something has + // changed in this State, which causes it to rerun the build method below + // so that the display can reflect the updated values. If we changed + // _counter without calling setState(), then the build method would not be + // called again, and so nothing would appear to happen. + _counter++; + }); + } + + @override + Widget build(BuildContext context) { + // This method is rerun every time setState is called, for instance as done + // by the _incrementCounter method above. + // + // The Flutter framework has been optimized to make rerunning build methods + // fast, so that you can just rebuild anything that needs updating rather + // than having to individually change instances of widgets. + return Scaffold( + appBar: AppBar( + // Here we take the value from the MyHomePage object that was created by + // the App.build method, and use it to set our appbar title. + title: Text(widget.title), + ), + body: Center( + // Center is a layout widget. It takes a single child and positions it + // in the middle of the parent. + child: Column( + // Column is also a layout widget. It takes a list of children and + // arranges them vertically. By default, it sizes itself to fit its + // children horizontally, and tries to be as tall as its parent. + // + // Invoke "debug painting" (press "p" in the console, choose the + // "Toggle Debug Paint" action from the Flutter Inspector in Android + // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) + // to see the wireframe for each widget. + // + // Column has various properties to control how it sizes itself and + // how it positions its children. Here we use mainAxisAlignment to + // center the children vertically; the main axis here is the vertical + // axis because Columns are vertical (the cross axis would be + // horizontal). + mainAxisAlignment: MainAxisAlignment.center, + children: [ + Text( + 'You have pushed the button this many times:', + ), + Text( + '$_counter', + style: Theme.of(context).textTheme.headline4, + ), + ], + ), + ), + floatingActionButton: FloatingActionButton( + onPressed: _incrementCounter, + tooltip: 'Increment', + child: Icon(Icons.add), + ), // This trailing comma makes auto-formatting nicer for build methods. + ); + } +} diff --git a/test/widget_test.dart b/test/widget_test.dart deleted file mode 100644 index 6464ec5..0000000 --- a/test/widget_test.dart +++ /dev/null @@ -1,30 +0,0 @@ -// This is a basic Flutter widget test. -// -// To perform an interaction with a widget in your test, use the WidgetTester -// utility that Flutter provides. For example, you can send tap and scroll -// gestures. You can also use WidgetTester to find child widgets in the widget -// tree, read text, and verify that the values of widget properties are correct. - -import 'package:flutter/material.dart'; -import 'package:flutter_test/flutter_test.dart'; - -import 'package:commander_league/main.dart'; - -void main() { - testWidgets('Counter increments smoke test', (WidgetTester tester) async { - // Build our app and trigger a frame. - await tester.pumpWidget(MyApp()); - - // Verify that our counter starts at 0. - expect(find.text('0'), findsOneWidget); - expect(find.text('1'), findsNothing); - - // Tap the '+' icon and trigger a frame. - await tester.tap(find.byIcon(Icons.add)); - await tester.pump(); - - // Verify that our counter has incremented. - expect(find.text('0'), findsNothing); - expect(find.text('1'), findsOneWidget); - }); -}