Files
gyk-ar/pages/fifth.html

233 lines
8.1 KiB
HTML

<html>
<script src="https://aframe.io/releases/0.9.2/aframe.min.js"></script>
<script src="https://cdn.rawgit.com/jeromeetienne/AR.js/1.7.5/aframe/build/aframe-ar.js"></script>
<script src="/js/vue.js"></script>
<!-- <script src="./assets/three.js"></script>
<script src="./assets/draco.js"></script> -->
<body style="margin : 0px; overflow: hidden;">
<script>
AFRAME.registerComponent("markerhandler", {
init: function() {
const animatedMarker = document.querySelector("#animated-marker");
// every click, we make our model grow in size :)
animatedMarker.addEventListener("click", function(ev, target) {
const intersectedElement =
ev && ev.detail && ev.detail.intersectedEl;
const aEntity = document.querySelector("#sphere");
const yellowSphere = document.querySelector("#yellow-sphere");
if (intersectedElement !== undefined) {
if (aEntity && intersectedElement === aEntity) {
const scale = aEntity.getAttribute("scale");
Object.keys(scale).forEach(
key => (scale[key] = scale[key] + 1)
);
aEntity.setAttribute("scale", scale);
const material = aEntity.getAttribute("material");
Object.keys(material).forEach(key => {
if (key === "color") {
material[key] = "green";
}
});
aEntity.setAttribute("material", material);
}
if (yellowSphere && intersectedElement === yellowSphere) {
const material = yellowSphere.getAttribute("material");
Object.keys(material).forEach(key => {
if (key === "color") {
if (material[key] != "green") {
material[key] = "green";
} else {
material[key] = "red";
}
}
});
yellowSphere.setAttribute("material", material);
}
}
});
}
});
</script>
<a-scene
embedded
arjs="trackingMethod: best; debugUIEnabled: false sourceType: webcam; detectionMode: mono_and_matrix; matrixCodeType: 3x3;"
id="app"
>
<!-- <a-marker
markerhandler
id="0"
emitevents="true"
cursor="rayOrigin: mouse"
raycaster="objects: .clickable"
type="barcode"
value="0"
>
<a-entity
id="sphere"
class="clickable"
geometry="primitive: box"
material="opacity: 0.5; color:black;"
animation__mouseenter="property: components.material.material.color; type: color; to: blue; startEvents: colorChange; dur: 500"
animation__mouseenter="property: components.material.material.color; type: color; to: green; startEvents: touchstart; dur: 500"
;
></a-entity>
<a-entity
id="yellow-sphere"
geometry="primitive: box"
class="clickable"
material="opacity: 0.5; color:yellow;"
animation__mouseenter="property: components.material.material.color; type: color; to: blue; startEvents: colorChange; dur: 500"
animation__mouseenter="property: components.material.material.color; type: color; to: green; startEvents: touchstart; dur: 500"
position="-3 0 0"
;
></a-entity>
</a-marker> -->
<a-marker
v-for="(question, index) in questions"
:key="index"
type="barcode"
:value="index"
>
<!-- <a-plane color="#000" height="1" width="1" rotation="-90 0 0">
<a-text color="#FFF" z-offset="2" :value="question.question"></a-text>
</a-plane> -->
<a-entity
geometry="primitive: plane"
material="color: #000"
light="type: point; intensity: 2.0"
rotation="-90 0 0"
position="0 5 0"
scale="2 3 1"
>
<a-text
baseline="top"
anchor="center"
color="#FFF"
z-offset="2"
width="0.25"
:value="question.question"
></a-text>
</a-entity>
</a-marker>
<a-entity camera></a-entity>
</a-scene>
<script>
const questions = [
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"In any programming language, what is the most common way to iterate through an array?",
correct_answer: "&#039;For&#039; loops",
incorrect_answers: [
"&#039;If&#039; Statements",
"&#039;Do-while&#039; loops",
"&#039;While&#039; loops"
]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question: "What does the &quot;MP&quot; stand for in MP3?",
correct_answer: "Moving Picture",
incorrect_answers: ["Music Player", "Multi Pass", "Micro Point"]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"Which computer hardware device provides an interface for all other connected devices to communicate?",
correct_answer: "Motherboard",
incorrect_answers: [
"Central Processing Unit",
"Hard Disk Drive",
"Random Access Memory"
]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"In the programming language Java, which of these keywords would you put on a variable to make sure it doesn&#039;t get modified?",
correct_answer: "Final",
incorrect_answers: ["Static", "Private", "Public"]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"If you were to code software in this language you&#039;d only be able to type 0&#039;s and 1&#039;s.",
correct_answer: "Binary",
incorrect_answers: ["JavaScript", "C++", "Python"]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"What is the most preferred image format used for logos in the Wikimedia database?",
correct_answer: ".svg",
incorrect_answers: [".png", ".jpeg", ".gif"]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question: "In web design, what does CSS stand for?",
correct_answer: "Cascading Style Sheet",
incorrect_answers: [
"Counter Strike: Source",
"Corrective Style Sheet",
"Computer Style Sheet"
]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question: "How many kilobytes in one gigabyte?",
correct_answer: "1000000",
incorrect_answers: ["1024", "1000", "1048576"]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question: "What does LTS stand for in the software market?",
correct_answer: "Long Term Support",
incorrect_answers: [
"Long Taco Service",
"Ludicrous Transfer Speed",
"Ludicrous Turbo Speed"
]
},
{
category: "Science: Computers",
type: "multiple",
difficulty: "easy",
question:
"Which programming language shares its name with an island in Indonesia?",
correct_answer: "Java",
incorrect_answers: ["Python", "C", "Jakarta"]
}
];
var app = new Vue({
el: "#app",
data: {
message: "Hello Vue!",
questions
}
});
window.onload = function() {};
</script>
</body>
</html>