Files
m3o-go/minecraft/minecraft.go
2022-02-14 15:40:49 +00:00

61 lines
1.3 KiB
Go
Executable File

package minecraft
import (
"go.m3o.com/client"
)
type Minecraft interface {
Ping(*PingRequest) (*PingResponse, error)
}
func NewMinecraftService(token string) *MinecraftService {
return &MinecraftService{
client: client.NewClient(&client.Options{
Token: token,
}),
}
}
type MinecraftService struct {
client *client.Client
}
// Ping a minecraft server
func (t *MinecraftService) Ping(request *PingRequest) (*PingResponse, error) {
rsp := &PingResponse{}
return rsp, t.client.Call("minecraft", "Ping", request, rsp)
}
type PingRequest struct {
// address of the server
Address string `json:"address"`
}
type PingResponse struct {
// Favicon in base64
Favicon string `json:"favicon"`
// Latency (ms) between us and the server (EU)
Latency int32 `json:"latency"`
// Max players ever
MaxPlayers int32 `json:"max_players"`
// Message of the day
Motd string `json:"motd"`
// Number of players online
Players int32 `json:"players"`
// Protocol number of the server
Protocol int32 `json:"protocol"`
// List of connected players
Sample []PlayerSample `json:"sample"`
// Version of the server
Version string `json:"version"`
}
type PlayerSample struct {
// name of the player
Name string `json:"name"`
// unique id of player
Uuid string `json:"uuid"`
}