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https://github.com/kevin-DL/m3o-go.git
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61 lines
1.3 KiB
Go
Executable File
61 lines
1.3 KiB
Go
Executable File
package minecraft
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import (
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"go.m3o.com/client"
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)
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type Minecraft interface {
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Ping(*PingRequest) (*PingResponse, error)
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}
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func NewMinecraftService(token string) *MinecraftService {
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return &MinecraftService{
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client: client.NewClient(&client.Options{
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Token: token,
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}),
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}
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}
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type MinecraftService struct {
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client *client.Client
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}
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// Ping a minecraft server
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func (t *MinecraftService) Ping(request *PingRequest) (*PingResponse, error) {
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rsp := &PingResponse{}
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return rsp, t.client.Call("minecraft", "Ping", request, rsp)
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}
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type PingRequest struct {
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// address of the server
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Address string `json:"address"`
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}
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type PingResponse struct {
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// Favicon in base64
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Favicon string `json:"favicon"`
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// Latency (ms) between us and the server (EU)
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Latency int32 `json:"latency"`
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// Max players ever
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MaxPlayers int32 `json:"max_players"`
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// Message of the day
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Motd string `json:"motd"`
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// Number of players online
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Players int32 `json:"players"`
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// Protocol number of the server
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Protocol int32 `json:"protocol"`
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// List of connected players
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Sample []PlayerSample `json:"sample"`
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// Version of the server
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Version string `json:"version"`
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}
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type PlayerSample struct {
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// name of the player
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Name string `json:"name"`
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// unique id of player
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Uuid string `json:"uuid"`
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}
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