// Code generated by protoc-gen-micro. DO NOT EDIT. // source: proto/users.proto package users import ( fmt "fmt" proto "github.com/golang/protobuf/proto" math "math" ) import ( context "context" api "github.com/micro/micro/v3/service/api" client "github.com/micro/micro/v3/service/client" server "github.com/micro/micro/v3/service/server" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package // Reference imports to suppress errors if they are not otherwise used. var _ api.Endpoint var _ context.Context var _ client.Option var _ server.Option // Api Endpoints for Users service func NewUsersEndpoints() []*api.Endpoint { return []*api.Endpoint{} } // Client API for Users service type UsersService interface { Create(ctx context.Context, in *CreateRequest, opts ...client.CallOption) (*CreateResponse, error) Read(ctx context.Context, in *ReadRequest, opts ...client.CallOption) (*ReadResponse, error) Update(ctx context.Context, in *UpdateRequest, opts ...client.CallOption) (*UpdateResponse, error) Delete(ctx context.Context, in *DeleteRequest, opts ...client.CallOption) (*DeleteResponse, error) Search(ctx context.Context, in *SearchRequest, opts ...client.CallOption) (*SearchResponse, error) UpdatePassword(ctx context.Context, in *UpdatePasswordRequest, opts ...client.CallOption) (*UpdatePasswordResponse, error) Login(ctx context.Context, in *LoginRequest, opts ...client.CallOption) (*LoginResponse, error) Logout(ctx context.Context, in *LogoutRequest, opts ...client.CallOption) (*LogoutResponse, error) ReadSession(ctx context.Context, in *ReadSessionRequest, opts ...client.CallOption) (*ReadSessionResponse, error) } type usersService struct { c client.Client name string } func NewUsersService(name string, c client.Client) UsersService { return &usersService{ c: c, name: name, } } func (c *usersService) Create(ctx context.Context, in *CreateRequest, opts ...client.CallOption) (*CreateResponse, error) { req := c.c.NewRequest(c.name, "Users.Create", in) out := new(CreateResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Read(ctx context.Context, in *ReadRequest, opts ...client.CallOption) (*ReadResponse, error) { req := c.c.NewRequest(c.name, "Users.Read", in) out := new(ReadResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Update(ctx context.Context, in *UpdateRequest, opts ...client.CallOption) (*UpdateResponse, error) { req := c.c.NewRequest(c.name, "Users.Update", in) out := new(UpdateResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Delete(ctx context.Context, in *DeleteRequest, opts ...client.CallOption) (*DeleteResponse, error) { req := c.c.NewRequest(c.name, "Users.Delete", in) out := new(DeleteResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Search(ctx context.Context, in *SearchRequest, opts ...client.CallOption) (*SearchResponse, error) { req := c.c.NewRequest(c.name, "Users.Search", in) out := new(SearchResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) UpdatePassword(ctx context.Context, in *UpdatePasswordRequest, opts ...client.CallOption) (*UpdatePasswordResponse, error) { req := c.c.NewRequest(c.name, "Users.UpdatePassword", in) out := new(UpdatePasswordResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Login(ctx context.Context, in *LoginRequest, opts ...client.CallOption) (*LoginResponse, error) { req := c.c.NewRequest(c.name, "Users.Login", in) out := new(LoginResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) Logout(ctx context.Context, in *LogoutRequest, opts ...client.CallOption) (*LogoutResponse, error) { req := c.c.NewRequest(c.name, "Users.Logout", in) out := new(LogoutResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } func (c *usersService) ReadSession(ctx context.Context, in *ReadSessionRequest, opts ...client.CallOption) (*ReadSessionResponse, error) { req := c.c.NewRequest(c.name, "Users.ReadSession", in) out := new(ReadSessionResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } // Server API for Users service type UsersHandler interface { Create(context.Context, *CreateRequest, *CreateResponse) error Read(context.Context, *ReadRequest, *ReadResponse) error Update(context.Context, *UpdateRequest, *UpdateResponse) error Delete(context.Context, *DeleteRequest, *DeleteResponse) error Search(context.Context, *SearchRequest, *SearchResponse) error UpdatePassword(context.Context, *UpdatePasswordRequest, *UpdatePasswordResponse) error Login(context.Context, *LoginRequest, *LoginResponse) error Logout(context.Context, *LogoutRequest, *LogoutResponse) error ReadSession(context.Context, *ReadSessionRequest, *ReadSessionResponse) error } func RegisterUsersHandler(s server.Server, hdlr UsersHandler, opts ...server.HandlerOption) error { type users interface { Create(ctx context.Context, in *CreateRequest, out *CreateResponse) error Read(ctx context.Context, in *ReadRequest, out *ReadResponse) error Update(ctx context.Context, in *UpdateRequest, out *UpdateResponse) error Delete(ctx context.Context, in *DeleteRequest, out *DeleteResponse) error Search(ctx context.Context, in *SearchRequest, out *SearchResponse) error UpdatePassword(ctx context.Context, in *UpdatePasswordRequest, out *UpdatePasswordResponse) error Login(ctx context.Context, in *LoginRequest, out *LoginResponse) error Logout(ctx context.Context, in *LogoutRequest, out *LogoutResponse) error ReadSession(ctx context.Context, in *ReadSessionRequest, out *ReadSessionResponse) error } type Users struct { users } h := &usersHandler{hdlr} return s.Handle(s.NewHandler(&Users{h}, opts...)) } type usersHandler struct { UsersHandler } func (h *usersHandler) Create(ctx context.Context, in *CreateRequest, out *CreateResponse) error { return h.UsersHandler.Create(ctx, in, out) } func (h *usersHandler) Read(ctx context.Context, in *ReadRequest, out *ReadResponse) error { return h.UsersHandler.Read(ctx, in, out) } func (h *usersHandler) Update(ctx context.Context, in *UpdateRequest, out *UpdateResponse) error { return h.UsersHandler.Update(ctx, in, out) } func (h *usersHandler) Delete(ctx context.Context, in *DeleteRequest, out *DeleteResponse) error { return h.UsersHandler.Delete(ctx, in, out) } func (h *usersHandler) Search(ctx context.Context, in *SearchRequest, out *SearchResponse) error { return h.UsersHandler.Search(ctx, in, out) } func (h *usersHandler) UpdatePassword(ctx context.Context, in *UpdatePasswordRequest, out *UpdatePasswordResponse) error { return h.UsersHandler.UpdatePassword(ctx, in, out) } func (h *usersHandler) Login(ctx context.Context, in *LoginRequest, out *LoginResponse) error { return h.UsersHandler.Login(ctx, in, out) } func (h *usersHandler) Logout(ctx context.Context, in *LogoutRequest, out *LogoutResponse) error { return h.UsersHandler.Logout(ctx, in, out) } func (h *usersHandler) ReadSession(ctx context.Context, in *ReadSessionRequest, out *ReadSessionResponse) error { return h.UsersHandler.ReadSession(ctx, in, out) }