// Code generated by protoc-gen-micro. DO NOT EDIT. // source: proto/avatar.proto package avatar import ( fmt "fmt" proto "github.com/golang/protobuf/proto" math "math" ) import ( context "context" api "github.com/micro/micro/v3/service/api" client "github.com/micro/micro/v3/service/client" server "github.com/micro/micro/v3/service/server" ) // Reference imports to suppress errors if they are not otherwise used. var _ = proto.Marshal var _ = fmt.Errorf var _ = math.Inf // This is a compile-time assertion to ensure that this generated file // is compatible with the proto package it is being compiled against. // A compilation error at this line likely means your copy of the // proto package needs to be updated. const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package // Reference imports to suppress errors if they are not otherwise used. var _ api.Endpoint var _ context.Context var _ client.Option var _ server.Option // Api Endpoints for Avatar service func NewAvatarEndpoints() []*api.Endpoint { return []*api.Endpoint{} } // Client API for Avatar service type AvatarService interface { Generate(ctx context.Context, in *GenerateRequest, opts ...client.CallOption) (*GenerateResponse, error) } type avatarService struct { c client.Client name string } func NewAvatarService(name string, c client.Client) AvatarService { return &avatarService{ c: c, name: name, } } func (c *avatarService) Generate(ctx context.Context, in *GenerateRequest, opts ...client.CallOption) (*GenerateResponse, error) { req := c.c.NewRequest(c.name, "Avatar.Generate", in) out := new(GenerateResponse) err := c.c.Call(ctx, req, out, opts...) if err != nil { return nil, err } return out, nil } // Server API for Avatar service type AvatarHandler interface { Generate(context.Context, *GenerateRequest, *GenerateResponse) error } func RegisterAvatarHandler(s server.Server, hdlr AvatarHandler, opts ...server.HandlerOption) error { type avatar interface { Generate(ctx context.Context, in *GenerateRequest, out *GenerateResponse) error } type Avatar struct { avatar } h := &avatarHandler{hdlr} return s.Handle(s.NewHandler(&Avatar{h}, opts...)) } type avatarHandler struct { AvatarHandler } func (h *avatarHandler) Generate(ctx context.Context, in *GenerateRequest, out *GenerateResponse) error { return h.AvatarHandler.Generate(ctx, in, out) }