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80 lines
2.8 KiB
Protocol Buffer
80 lines
2.8 KiB
Protocol Buffer
syntax = "proto3";
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package chat;
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option go_package = "proto;chat";
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import "google/protobuf/timestamp.proto";
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service Chat {
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// New creates a chat for a group of users. The RPC is idempotent so if it's called multiple times
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// for the same users, the same response will be returned. It's good practice to design APIs as
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// idempotent since this enables safe retries.
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rpc New(NewRequest) returns (NewResponse);
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// History returns the historical messages in a chat
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rpc History(HistoryRequest) returns (HistoryResponse);
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// Send a single message to the chat
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rpc Send(SendRequest) returns (SendResponse);
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// Connect to a chat using a bidirectional stream enabling the client to send and recieve messages
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// over a single RPC. When a message is sent on the stream, it will be added to the chat history
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// and sent to the other connected users. When opening the connection, the client should provide
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// the chat_id and user_id in the context so the server knows which messages to stream.
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rpc Connect(stream Message) returns (stream Message);
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}
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// NewRequest contains the infromation needed to create a new chat
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message NewRequest {
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repeated string user_ids = 1;
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}
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// NewResponse contains the chat id for the users
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message NewResponse {
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string chat_id = 1;
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}
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// HistoryRequest contains the id of the chat we want the history for. This RPC will return all
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// historical messages, however in a real life application we'd introduce some form of pagination
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// here, only loading the older messages when required.
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message HistoryRequest {
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string chat_id = 1;
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}
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// HistoryResponse contains the historical messages in a chat
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message HistoryResponse {
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repeated Message messages = 1;
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}
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// SendRequest contains a single message to send to a chat
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message SendRequest {
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// a client side id, should be validated by the server to make the request retry safe
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string client_id = 1;
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// id of the chat the message is being sent to / from
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string chat_id = 2;
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// id of the user who sent the message
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string user_id = 3;
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// subject of the message
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string subject = 4;
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// text of the message
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string text = 5;
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}
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// SendResponse is a blank message returned when a message is successfully created
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message SendResponse {
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Message message = 1;
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}
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// Message sent to a chat
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message Message {
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// id of the message, allocated by the server
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string id = 1;
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// a client side id, should be validated by the server to make the request retry safe
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string client_id = 2;
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// id of the chat the message is being sent to / from
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string chat_id = 3;
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// id of the user who sent the message
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string user_id = 4;
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// time time the message was sent in unix format
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google.protobuf.Timestamp sent_at = 5;
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// subject of the message
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string subject = 6;
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// text of the message
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string text = 7;
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} |