run webpack in watch mode

This commit is contained in:
Rich Harris
2017-12-16 16:24:36 -05:00
parent bd7f6e2b1a
commit 71ed3864b7
2 changed files with 93 additions and 56 deletions

View File

@@ -23,4 +23,8 @@ module.exports = function create_app(src, dest, routes, options) {
const main = template.replace('__routes__', code);
fs.writeFileSync(main_built, main);
// need to fudge the mtime, because webpack is soft in the head
const stats = fs.statSync(main_built);
fs.utimesSync(main_built, stats.atimeMs - 9999, stats.mtimeMs - 9999);
};

View File

@@ -2,72 +2,52 @@ const fs = require('fs');
const path = require('path');
const glob = require('glob');
const webpack = require('webpack');
const { dev } = require('../config.js');
const templates = require('../templates.js');
module.exports = function create_webpack_compiler(dest, routes, dev) {
const compiler = {};
const client = webpack(
require(path.resolve('webpack.client.config.js'))
);
function go() {
const client = webpack(
require(path.resolve('webpack.client.config.js'))
);
const server = webpack(
require(path.resolve('webpack.server.config.js'))
);
const server = webpack(
require(path.resolve('webpack.server.config.js'))
);
if (false) { // TODO watch in dev
// TODO how can we invalidate compiler.client_main when watcher restarts?
compiler.client_main = new Promise((fulfil, reject) => {
client.watch({}, (err, stats) => {
if (err || stats.hasErrors()) {
// TODO handle errors
}
function client_updated(err, stats, reject) {
console.log(stats.toString({ colors: true }));
const filename = stats.toJson().assetsByChunkName.main;
fulfil(`/client/${filename}`);
const info = stats.toJson();
if (err || stats.hasErrors()) {
reject(err || info.errors[0]);
}
compiler.client_main = `/client/${info.assetsByChunkName.main}`;
compiler.assets = info.assets.map(asset => `/client/${asset.name}`);
compiler.asset_cache = {};
compiler.assets.forEach(file => {
compiler.asset_cache[file] = fs.readFileSync(path.join(dest, file), 'utf-8');
});
});
}
// TODO server
} else {
compiler.ready = Promise.all([
new Promise((fulfil, reject) => {
client.run((err, stats) => {
console.log(stats.toString({ colors: true }));
function server_updated(err, stats, reject) {
console.log(stats.toString({ colors: true }));
const info = stats.toJson();
const info = stats.toJson();
if (err || stats.hasErrors()) {
reject(err || info.errors[0]);
}
if (err || stats.hasErrors()) {
reject(err || info.errors[0]);
}
compiler.client_main = `/client/${info.assetsByChunkName.main}`;
compiler.assets = info.assets.map(asset => `/client/${asset.name}`);
compiler.chunks = info.assetsByChunkName;
}
compiler.asset_cache = {};
compiler.assets.forEach(file => {
compiler.asset_cache[file] = fs.readFileSync(path.join(dest, file), 'utf-8');
});
fulfil();
});
}),
new Promise((fulfil, reject) => {
server.run((err, stats) => {
console.log(stats.toString({ colors: true }));
const info = stats.toJson();
if (err || stats.hasErrors()) {
reject(err || info.errors[0]);
}
compiler.chunks = info.assetsByChunkName;
fulfil();
});
})
]).then(() => {
function both_updated() {
const assets = glob.sync('**', { cwd: 'assets', nodir: true });
const route_code = `[${
@@ -93,12 +73,65 @@ module.exports = function create_webpack_compiler(dest, routes, dev) {
// useful for debugging, but the files are served from memory
fs.writeFileSync(path.resolve(dest, 'service-worker.js'), compiler.service_worker);
fs.writeFileSync(path.resolve(dest, 'index.html'), compiler.shell);
});
}
compiler.get_chunk = async id => {
return path.resolve(dest, 'server', compiler.chunks[id]);
};
if (dev) {
let client_is_ready = false;
let server_is_ready = false;
let fulfil;
let reject;
const invalidate = () => new Promise((f, r) => {
fulfil = f;
reject = r;
});
compiler.ready = invalidate();
client.plugin('invalid', () => {
client_is_ready = false;
compiler.ready = invalidate();
});
server.plugin('invalid', () => {
server_is_ready = false;
compiler.ready = invalidate();
});
client.watch({}, (err, stats) => {
client_updated(err, stats, reject);
client_is_ready = true;
if (server_is_ready) fulfil();
});
server.watch({}, (err, stats) => {
server_updated(err, stats, reject);
server_is_ready = true;
if (client_is_ready) fulfil();
});
} else {
compiler.ready = Promise.all([
new Promise((fulfil, reject) => {
client.run((err, stats) => {
client_updated(err, stats, reject);
fulfil();
});
}),
new Promise((fulfil, reject) => {
server.run((err, stats) => {
server_updated(err, stats, reject);
fulfil();
});
})
]).then(both_updated);
}
}
// TODO rerun go when routes are added/renamed
// (or webpack config/templates change?)
go();
return compiler;
};